Reflections

Plane Reflections
Proper Reflections
Proper Reflections 3

The idea of this project was to be able to render reflections from planes at any angle. For the less technical people out there think of it as trying to emulate a mirror on a computer.

The test scene was a simple spinning cube affair being reflected into two flat surfaces at 90° to each other. The idea was to get basic internal reflections and for the most part it worked, however as you can see in the 3rd screen shot it didn’t work 100%. I never did work out why it was happening either.

Project Status

Currently this project is dead pending me being bothered to do some more work on in. The reflections worked and in theory any reflection at any angle would work, I just never got around to testing it.

Downloads

Planer reflections (0 bytes)
C++ Source code. Requires Boost.

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